This structure holds all of the data for an open device.
Declaration Syntax
C# | Visual Basic | Visual C++ |
public class ao_device : IDisposable
Public Class ao_device _ Implements IDisposable
public ref class ao_device : IDisposable
Members
All Members | Constructors | Methods | Fields | ||
Icon | Member | Description |
---|---|---|
ao_device()()() | Initializes a new instance of the ao_device class | |
_internal |
Pointer to driver-specific data.
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client_byte_format |
The byte format of samples provided by the client to play(ao_device, array<Byte>[]()[], UInt32).
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Dispose()()() |
Release the unmanaged resources used by the driver.
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driver_byte_format |
The byte format of samples requested by the driver.
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driver_id |
The ID number for the driver used with this device.
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Equals(Object) | (Inherited from Object.) | |
file |
File for output if this is a file driver.
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Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
funcs |
Function table for the driver associated with this device.
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GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
machine_byte_format |
The native byte format of the computer.
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MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
swap_buffer |
Scratch buffer used to swap the byte order of samples. Only allocated if client_byte_format and driver_byte_format correspond to different byte orders, otherwise set to Zero.
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swap_buffer_size |
Number of bytes allocated to swap_buffer.
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ToString()()() | (Inherited from Object.) | |
type |
The output type of the driver (live/file).
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Inheritance Hierarchy
Object | |
ao_device |