libao# 0.8.8
ao_sample_format Class
NamespacesXiph.Audio.Output.LowLevelao_sample_format
This structure describes the format of audio samples.
Declaration Syntax
C#Visual BasicVisual C++
public class ao_sample_format
Public Class ao_sample_format
public ref class ao_sample_format
Members
All MembersConstructorsMethodsFields



IconMemberDescription
ao_sample_format(Int32, Int32, Int32, AO_FMT)
Creates a structure with the specified values.

ao_sample_format(Int32, Int32, Int32)
Creates a structure with the specified values and with the machine's native byte order.

bits
Bits per sample.

byte_format
Specifies the ordering of the sample bytes. The value of this member is ignored when samples have only 8 bits

channels
Number of audio channels.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
rate
Samples per second (in a single channel).

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
ao_sample_format

Assembly: libao-sharp (Module: libao-sharp) Version: 0.8.8.18341